Outriders is not as bad as Cyberpunk 2077 In the realm of waiting, that feels like forever. People Can Fly have themselves admitted that it might take 10 minutes. The game also takes forever to start, with a tiny ring spinning next to the words “authenticating and “signing in”. Sometimes, you'll even be confronted with “Internet connection error” on the Outriders start screen itself. It's very much possible I saw more server errors than missions I finished on Outriders. Following that at times, Outriders will bug out and promptly crash. Every single time it happens, you'll be thrown back to the main menu. Rest assured it has nothing to do with your Internet connection. The most common technical problem I faced in Outriders was a dialog box that reads “Internet connection error”. In my time with the game since last Thursday, I've been kicked out of Outriders more times than I can count. And in the week of Outriders' launch, People Can Fly has really struggled with the latter. But always-online games are a two-fold problem: they not only require gamers to have an uninterrupted Internet connection, but they also demand the game's servers to constantly function at the highest order. That's not new for video games in today's day and age, more so when you've got a co-op title like Outriders that allows friends and/or strangers - depending on your in-game settings - to drop in and out. Outriders - the new co-op RPG shooter from Poland-headquartered People Can Fly, the studio behind Gears of War: Judgment and Bulletstorm - is an always-online experience.
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