If you had a steel plating mod in each one, thats 15 more armor for a. Also a Quick Battle mode is available so you can forgo most of the strategy aspects of the game if you want. If you go for recommended requirements for Steel Armor: Blaze of War for Windows. Just discovered that the game comes with its own modding tools and documentation is available so the mod possibilities for Steel Armor are looking pretty good. There's quite a bit of discussion currently going on over at SimHQ about Steel Armor that might help you decide so check it out: Having said that I can see myself playing Steel Armor more in future than SB Pro. It contains more than 100 game assets, from platformer & top down tileset, side scrolling & top down character sprite sheets, game GUI packs, space shooter assets, game backgrounds, and many more. The variety of playable units is far wider in Steel Beasts, only 2 tanks are playable in Steel Armor (M60a1 and T-62), and the terrains are more varied. The strategic element certainly adds variety and depth but I think I'd probably prefer if this was more of a straight tank sim, this view may change with time though as I get more comfortable with the strategic side of things. At the moment Steel Armor still has quite a few rough edges and the documentation in my mind is lacking, but with a bit of luck these problems will be fixed over the coming weeks/months/years either by the developers or the community as has happened in the past with other lighthouse/graviteam tank sims. Very hard to say at the moment MrBump - graphically its not cutting edge by a long shot but its still light years ahead of Steel Beasts. Hi norrin, in your opinion, is it better to get this or the Steel Beasts update?
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